Exporting an image
Facet runs on real-time WebGL, so there is no render step — no queue, no waiting, no separate output pass. The viewport is the final image. Exporting simply captures the frame you're already looking at, at high resolution, with the full effects stack baked in.
It's genuinely WYSIWYG. Camera angle, materials, lighting, shaders and post-processing are all captured exactly as they appear in the viewport. What you see is what you get.
How to export
- Frame your shot. Position the camera exactly how you want it — the current viewport angle is what gets captured.
- Set your resolution / plan. Free plans export up to 1080p; paid plans up to 4K (see below).
- Hit the export button. Facet composites the current frame — including every effect — and downloads it as a high-resolution image. Guides and helper overlays are automatically excluded from the capture.
There's nothing to configure beyond that: no render settings, no sampling, no output pipeline. The image you download is the frame you framed.
Resolution by plan
- Free — export up to 1080p.
- Radiance, Prism, Perpetual — export up to 4K.
See Plans & pricing for the full breakdown.
Getting the best result
- Frame carefully. The camera position is baked into the export — take a moment to compose the shot before you capture.
- Check your lighting from the chosen angle. Reflections and refraction come from the HDRI environment; make sure highlights land well from where the camera sits.
- Export at the highest resolution your plan allows, then downscale if you need a smaller file — downscaling keeps edges crisp.
- Turn off "Show in background" on your HDRI for a clean backdrop while keeping realistic reflections (see Lighting).
Prefer something interactive?
If you'd rather share a live, explorable scene than a flat image, publish a link or embed the scene — see Sharing & embeds. The embed stays fully interactive, including cursor-reactive shaders.