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Primitives

Eleven ready made shapes you can add in one click and reshape with sliders.

Press Primitives in the top bar to open the shape palette. Click a tile to add that shape to the middle of the scene. The palette stays open, so you can add several in a row.

The eleven shapes are Cube, Sphere, Hexagon, Tube, Cylinder, Holed Hexagon, Pyramid, Prism, Rounded Box, Cone and Octahedron.

Shaping a primitive ​

Select a primitive and its settings appear in the Primitive panel. Each shape has the settings that make sense for it:

SettingWhat it changesShapes
Width, Height, DepthSize along each sideCube, Rounded Box, and the height of most others
RadiusHow wide a round shape isSphere, Hexagon, Tube, Cylinder, Cone, Pyramid, Prism, Octahedron
ThicknessThe wall of the tubeTube
HoleThe size of the holeHoled Hexagon
FilletHow rounded the edges areCube, Rounded Box, Hexagon, Tube, Holed Hexagon, Prism, Cylinder
SegmentsHow smooth curves are, or how many steps a shape hasMost shapes
DetailHow many faces the shape is built fromOctahedron
SquashPinches the shape at the middle, or swells itEvery shape

Every change is live and can be undone. Double click a value to type an exact number.

Rounded edges catch the light

A fillet of even a small amount gives a cube a highlight along every edge, which is what makes it read as a real object rather than a box on a screen. Rounded Box starts with one.

What to do next ​

  • Give it a surface in Materials.
  • Repeat it with a cloner. Hold C with it selected.
  • Press a relief into it with a stamp.

A connected AI can add and reshape primitives for you too, using exactly these shapes and ranges.